I'm adding detail parts.
(WIP)Revolver
I started to make a model of revolver. I chosen simple design and cool design one but I could not get many references. So I have difficulti...
Lamp
I made a Lamp. I think is better to have the work even Substance Painter to clean finish. I'm thinking that I should try Substance Pa...
(WIP) Sci-Fi Garage_03
I made block out mesh, so I am progressing and continuing to add detail a little by a little. In the case of the prop, I'm add...
(WIP) Sci-Fi Garage_02
My friend draw this over drawing concept art on my block out. I tweaked my block out and changed lighting color and added t...
(WIP) Sci-Fi Garage_01
I'm trying to make this environment scene. First I made block out by maya. And then imported in UE4. I did lighting an...
EchoDevice
Finally I completed the echo device. I used ddo again. I spent 10 hours for high model, 6 hours for low model, 8 hours for baking norma...
(WIP) EchoDevice
I baked normal map from high model. I have to make color map and AO map too. And then I will make texture by ddo. I little forgot how to...
Elysium Grenade
I tried to use new ddo. It is very nice tool.
Hard surface Challenge Week9
I practice hard surface modeling. I tried Hard surface Challenge in polycount . There is a point that is a little bug. Wirefra...
Hard surface Challenge Week6
Lowpolygon Wireframe Hard surface